Situational Opener

Quick Definition: An impromptu opener where the PUA draws upon something that is going around him in order to start a conversation.

Full Definition:

A situational opener is the opposite of a canned opener, in that it is usually unique and something that is made up on the spot, rather than being pre-scripted. Situational openers are usually used by advocates of Natural Game, who frown on the use of scripted material as being inauthentic.

Situational openers include a wide category of openers and can vary depending on the situation. A common situational opener is the compliment opener, where the pick up artist makes a genuine compliment about a woman in order to begin an interaction. Another type of situational opener is the focus opener, where the PUA comments on something that the woman is focused on and continues on from there. Even opinion openers can be considered situational, as long as they are based on something that is going on in the environment.

Situational openers work best during day game, when even a simple comment can be a legitimate excuse to start a conversation. Situational openers during the night time need to be a little more funny or original, since a boring comment such as “Nice place, isn’t it?” will tend to get blown off quickly by women who are tired of being hit on.

Some PUAs are critical of situational openers because they require the PUA to think, which can get them stuck in their heads trying to think of something clever, instead of going with a tried and true opener so they can focus on more important things than the right words to say.

The best way to combat this is to simply be in the moment and say the first thing that comes to mind. Surprisingly, the subconscious will usually come up with the right thing to say, and, even if it doesn’t, a clumsy opener can still be recovered from. The important thing is that it has gotten the PUA into a conversation.


Taking improv class helped with my spontaneity and situational openers!

Related Terms: Openers, Canned Opener, Natural Game, Indirect Game, State, Situational Confidence